AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games Performance in the US for Q1 2022
Discover how the top 5 hybridcasual games performed in the United States during Q1 2022, with insights on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 hybridcasual games in the United States showed varied performance across key metrics. Here's a detailed look at the weekly downloads, revenue, and active users for each of these games, based on data from Sensor Tower.
Coloring Match from SUPERSONIC STUDIOS LTD saw a notable peak in weekly downloads at around 801K in late December, gradually declining to approximately 245K by the end of March. The game’s weekly revenue reached its highest point at about $8K mid-January, before tapering off to approximately $3K by the end of the quarter. Meanwhile, weekly active users started strong at over 1.1M and decreased to around 570K.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained a steady weekly revenue, peaking at around $116K in late January. Weekly downloads fluctuated, starting at about 459K and ending at approximately 194K. Active users saw a decrease from over 3.6M at the start of the quarter to around 2.6M by the end of March.
Zen Match - Relaxing Puzzle from Moon Active experienced a strong weekly revenue, peaking at about $1.2M in late February. Downloads saw a high of approximately 285K in late December, with a slight decline to around 172K by the end of the quarter. Active users remained relatively stable, starting at around 1.1M and ending close to 870K.
Collect Em All! Clear the Dots, published by Voodoo, had a consistent weekly revenue, peaking at about $57K in late February. Downloads started at around 180K and decreased to approximately 118K by the end of March. Active users showed steady growth, beginning at about 344K and reaching around 386K.
Race Master 3D - Car Racing from SayGames LTD saw weekly downloads of around 248K in late December, which decreased to approximately 150K by the end of March. Revenue remained stable, peaking at about $15K in mid-January. Active users started at around 645K and ended the quarter close to 587K.
For more comprehensive insights and detailed data, visit Sensor Tower.